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Old Nov 02, 2007, 07:42 PM // 19:42   #501
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Quote:
Originally Posted by sykoone
You pretty much have. We've had more downloads of the Tyria/Gwen mod since you started this post than in the first month of its release. It's the most popular by far of the three campaigns.
Excellent! Maybe a launch on GWOnline next? I'll cook up some suitable QQ's.
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Old Nov 02, 2007, 08:22 PM // 20:22   #502
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Quote:
Originally Posted by Karyuu
You've effectively took care of your own argument, then.
you still don't see the point, lol, if you do it with short cut, admit it, its a short cut, and its EASIER so admit it that there are people who does it the "non-shortcut" who is putting in more efforts. Can't have it both ways you know.

just look at what people who use texmod says. if it isn't easier and reduced the time that you will eventually get 100% of the map un-fogged. there's no reasons what so ever that players would want to use it.

happy days.

Last edited by pumpkin pie; Nov 02, 2007 at 08:26 PM // 20:26..
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Old Nov 02, 2007, 08:35 PM // 20:35   #503
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Sure pumpkin, it's a shortcut to frustrating guessing and longer time spent using Photoshop with difference layers.

Is it being lazy? No. It's being sensible.

Do you think I will go "Wow, you spent all that time speculating where that last percent is instead of using a guide to help you out"? No. I will laugh and shake my head.
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Old Nov 02, 2007, 09:11 PM // 21:11   #504
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Quote:
Originally Posted by freekedoutfish
Please dont make comments suggesting that one thread, speaks for the entire views of all guild wars players. They dont all post in here and we're probably the minority who do.
I would guess that those who have completed Cartography titles are a minority as well...


Quote:
Originally Posted by freekedoutfish
Is there something wrong with having atleast one title which requires your complete inititive to achieve? Without any help or advice?
It's inconsistent. Why does it bother you that there's a text mod that makes getting a title a little easier? To me, it's the same as a wiki walkhrough or an Elite skill location guide. I suppose some people never use those resources, but I see no reason to fault those that do.

And, anyway, your theoritical example does not exist. People have been helping others with Cartography titles since it launched. This is just the latest iteration. If you don't want the help, don't use it.

Last edited by Mordakai; Nov 02, 2007 at 09:23 PM // 21:23..
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Old Nov 02, 2007, 09:13 PM // 21:13   #505
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Quote:
Originally Posted by Bryant Again
....
Again. I wouldn't call wall-hugging in a forced 45-degree angle 95% of the time "exploring".....
I have no idea how that relates to what I wrote!
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Old Nov 02, 2007, 09:54 PM // 21:54   #506
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Quote:
Originally Posted by freekedoutfish
I have no idea how that relates to what I wrote!
You said:

Quote:
Originally Posted by freekedoutfish
"I hate exploration, its too hard, make it easier"
Now you weren't talking about yourself hating exploration, but instead pointing out that people should be *enjoying* the exploration. My point is that there is *little* exploration because of having to be forced into a viewpoint and hugging the wall the entire time you are mapping an area.
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Old Nov 02, 2007, 09:56 PM // 21:56   #507
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Quote:
Originally Posted by Bryant Again
You said:



Now you weren't talking about yourself hating exploration, but instead pointing out that people should be *enjoying* the exploration. My point is that there is *little* exploration because of having to be forced into a viewpoint and hugging the wall the entire time you are mapping an area.
Well that your opinion about exploration, but that doesnt speak for the entire GWs community just because a small % post certain views in the guru.

Quote:
Originally Posted by Mordakai

And, anyway, your theoritical example does not exist. People have been helping others with Cartography titles since it launched. This is just the latest iteration. If you don't want the help, don't use it.
what "theoretical example" did I mention?

I just said you cant argue that the majority of the entire GWs community finds exploration hard purely based on the small % who post in the guru. As above!

Last edited by freekedoutfish; Nov 02, 2007 at 09:58 PM // 21:58..
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Old Nov 02, 2007, 10:12 PM // 22:12   #508
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This is the only sample of GW players we have access to, though. It's a touch churlish to write-off the opinions here because they're "not everybody".

I'd also suggest those who care enough to pursue titles are the most likely to be reading forums.
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Old Nov 02, 2007, 11:45 PM // 23:45   #509
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Quote:
Originally Posted by Gaile Gray
The suggestion that the visual clarity/fog distinction capacity should get into the game is interesting. Have you ever wondered why we have a radar? For the very reason that people will create map hacks that give them an advantage so we've given everyone a level playing field with the radar. So I can understand the suggestion and it'll be interesting to see what the designers feel about that idea. (And they designers may not know if I don't point it out, so it's all good.)
Excellent!

Come on designers, do your magic!... Pretty please...?
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Old Nov 02, 2007, 11:58 PM // 23:58   #510
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Quote:
Originally Posted by Fried Tech
your right, you cant take a position if you dont know anything....jk
Which is why you are wisely not taking a position on my having or not having taken a position about the taking of positions?

Great, we're on the same page!
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Old Nov 03, 2007, 12:18 AM // 00:18   #511
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Got a Jack Sparrow feel to that one Gaile...
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Old Nov 03, 2007, 12:37 AM // 00:37   #512
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Quote:
Originally Posted by Skyy High
Got a Jack Sparrow feel to that one Gaile...
That's Captain Jack Sparrow.
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Old Nov 03, 2007, 12:46 AM // 00:46   #513
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Quote:
Originally Posted by freekedoutfish
Well that your opinion about exploration, but that doesnt speak for the entire GWs community just because a small % post certain views in the guru.
No. That's not my opinion of exploration. It's not even an opinion. It's what the cartography title IS: Wall-hugging.

Sure, there's the big bit in the middle of areas you map, but that's done through the main-campaign.
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Old Nov 03, 2007, 01:26 AM // 01:26   #514
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It is not Anets fault that people made mods to make it easier... Anet does not look down upon mods in general.
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Old Nov 03, 2007, 01:34 AM // 01:34   #515
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Quote:
Originally Posted by Gaile Gray
That's Captain Jack Sparrow.
Savvy?

123455678
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Old Nov 03, 2007, 05:23 AM // 05:23   #516
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Good that we all agree this mod made the task EASIER.

Karyuu, you do not have to go WOW, you did it the hard way, just know you didn't and don't argue that it is the same effort that both players who used mod and players who don't use mod. because its not the same effort.

Last edited by pumpkin pie; Nov 03, 2007 at 05:26 AM // 05:26..
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Old Nov 03, 2007, 05:29 AM // 05:29   #517
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I consider "effort" different "waste of time" - if you're not using texmod, I presume you're not using Photoshop either and are relying strictly on the in-game map alone. If that's what you want to do, by all means. But I personally think that method to be needlessly drawn out and inefficient.

If you tell me that I didn't do something the hard way, I will agree. I think I took the smart way. But I don't think anyone has any right to call me lazy.
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Old Nov 03, 2007, 07:43 AM // 07:43   #518
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Karyuu,

1) No one is calling you lazy.

2) I want the overlay to be implemented in the game by ANET, I infact have started a thread exactly about that, it just didn't receive any attention except me being called lazy and unworthy of the title if i needed that much help by other players.

3) Bear in mind i don't even use photoshop to compare the map, because I cannot open 2 programs that uses that many memory, my computer just isn't that powerful. I do however look at other peoples completed map, specifically the one on TCFish's webpage, to see where the differences are, and I have to admit, you cannot see squat from another person's completed map online, and your own in game map, if you have 98.xx% map already un-fogged, plus to tell the truth, TCFish's maps are great, he help a lot of people posting those maps, but its just not the same map as I have, there are couple of places that he can un-fogged on his map that just isn't accessible from my game.

4) The fact that you defend whole heartedly that using texmod isn't easier then people who don't use texmod and that both spent the same amount of effort are the only reasons I say you have to admit that its easier, thats it. nothing more. Because while I definitely use more time and effort doing it my way, you cannot say you spend the same amount of time and effort doing it your way (with texmod) as do I, that's just not true. texmod DO MAKE IT EASIER. and its not anything bad. THATS JUST IT, TEXMOD MADE CARTOGRAPHY EASIER.
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Old Nov 03, 2007, 08:02 AM // 08:02   #519
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In one of your previous posts, you stated: "...you just didn't put in the effort..." and that's what riled me up. You made it sound as if I loaded texmod and BOOM it was just a walk in the park right from here. That's the reason I took issue with you.

Quote:
The fact that you defend whole heartedly that using texmod isn't easier then people who don't use texmod and that both spent the same amount of effort are the only reasons I say you have to admit that its easier, thats it.
I never said that you spend the same amount of time with or without texmod. In fact I've been arguing through this whole thread that texmod speeds up the process. Where are you getting these ideas..? If people spend the exact same amount of effort with texmod as without it, then what would be its point? Why would so many people find it attractive? It would make no sense.
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Old Nov 03, 2007, 09:35 AM // 09:35   #520
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And what in game bonus's does one aquire from having a cartographer title? Nothing. So i guess my point is who cares and who does it hurt? No one.
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